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	<title>The Evil Number 27's occasional bivouac</title>
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	<link>http://theevilnumber27.wordpress.com</link>
	<description>Serious games, immersive simulations and eLearning 2.0</description>
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		<title>The Evil Number 27's occasional bivouac</title>
		<link>http://theevilnumber27.wordpress.com</link>
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			<item>
		<title>The attraction of Farmville</title>
		<link>http://theevilnumber27.wordpress.com/2009/11/05/the-attraction-of-farmville/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/11/05/the-attraction-of-farmville/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 22:14:26 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[Social gaming]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[farmville]]></category>
		<category><![CDATA[social games]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=334</guid>
		<description><![CDATA[From a gameplay standpoint, Farmville initially seems to offer a fairly uninventive, un-ambitious and not terribly interesting game experience. This is inaccurate and for two primary reasons:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=334&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/11/05/the-attraction-of-farmville/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">The Evil 27 Farmstead</media:title>
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		<item>
		<title>Epic releases free version of Unreal Engine</title>
		<link>http://theevilnumber27.wordpress.com/2009/11/05/epic-releases-free-version-of-unreal-engine/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/11/05/epic-releases-free-version-of-unreal-engine/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 13:55:36 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Serious Games]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=332</guid>
		<description><![CDATA[Epic releases free version of Unreal Engine.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=332&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/11/05/epic-releases-free-version-of-unreal-engine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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	</item>
		<item>
		<title>How big is the Serious Games market?</title>
		<link>http://theevilnumber27.wordpress.com/2009/10/11/how-big-is-teh-serious-games-market/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/10/11/how-big-is-teh-serious-games-market/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 11:22:35 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[market]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=326</guid>
		<description><![CDATA[A question we get asked all the time and one that is VERY hard to answer. Eliane Alhadeff gives it a good go in this presentation (below)&#8230;
SERIOUS GAMES-A Sizeable Market
View more presentations from Eliane Alhadeff.

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=326&subd=theevilnumber27&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<item>
		<title>Corporate Learning Games</title>
		<link>http://theevilnumber27.wordpress.com/2009/10/11/corporate-learning-games/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/10/11/corporate-learning-games/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 11:13:03 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Immersive Learning Simulations]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[learning 2.0]]></category>
		<category><![CDATA[market]]></category>
		<category><![CDATA[simulations]]></category>
		<category><![CDATA[SIEGE serious games corporate learning]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/2009/10/11/corporate-learning-games/</guid>
		<description><![CDATA[SIEGE Conference &#8211; corporate learning games
View more documents from Kevin Corti.

Richard and I thoroughly enjoyed SIEGE in Atlanta last week. My concern that the &#8216;entertainment games guys&#8217; wouldn&#8217;t be interested in my talk about dull old corporate training was proven wrong and the Sothern hospitality was evident for all to see.
Thanks guys.
    [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=323&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/10/11/corporate-learning-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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		<item>
		<title>SIEGE Conference, Atlanta, 2nd &#8211; 4th October</title>
		<link>http://theevilnumber27.wordpress.com/2009/09/17/siege-conference-atlanta-2nd-4th-october/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/09/17/siege-conference-atlanta-2nd-4th-october/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 16:00:58 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Immersive Learning Simulations]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[corporate serious games]]></category>
		<category><![CDATA[SIEGE conference]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=319</guid>
		<description><![CDATA[


SIEGE logo

I&#8217;m doing a 1 hour session at SIEGE in Atlanta in 2 weeks time.




S4D &#8211; Serious game development in adult learning &#38; development – going from potentially big to really big










Description: 
The use of entertainment games techniques and/or technologies for training has gained a lot of media coverage and has been gradually gaining ground over [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=319&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/09/17/siege-conference-atlanta-2nd-4th-october/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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			<media:title type="html">siege2009_logo_125x125</media:title>
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	</item>
		<item>
		<title>A vision of students today</title>
		<link>http://theevilnumber27.wordpress.com/2009/09/16/a-vision-of-students-today/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/09/16/a-vision-of-students-today/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 20:29:52 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Game/media literacy]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[information literacy]]></category>
		<category><![CDATA[learning design]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=316</guid>
		<description><![CDATA[A very compelling video that reminds us that technology is only part of the equation when we attempt to solve the problem of effective education.

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=316&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/09/16/a-vision-of-students-today/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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	</item>
		<item>
		<title>Why social networks work (link to 3rd party slide deck)</title>
		<link>http://theevilnumber27.wordpress.com/2009/09/16/why-social-networks-work-link-to-3rd-party-slide-deck/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/09/16/why-social-networks-work-link-to-3rd-party-slide-deck/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 19:28:55 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[social networks]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/2009/09/16/why-social-networks-work-link-to-3rd-party-slide-deck/</guid>
		<description><![CDATA[I came acorss this whilst taking part in an IBM Jam session&#8230;.
Smarter Work: Why Social Networks Matter
View more documents from Sacha Chua.


       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=313&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/09/16/why-social-networks-work-link-to-3rd-party-slide-deck/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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		<item>
		<title>In adversity comes much&#8230;learning</title>
		<link>http://theevilnumber27.wordpress.com/2009/08/07/in-adversity-comes-much-learning/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/08/07/in-adversity-comes-much-learning/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 19:52:19 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[informal learning]]></category>
		<category><![CDATA[adversity]]></category>
		<category><![CDATA[learning]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=308</guid>
		<description><![CDATA[Having been slowed down, somewhat, this week after a painful cycling accident, I have found myself thinking about what learning opportunities and experiences this  delivered. Here's my summation:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=308&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/08/07/in-adversity-comes-much-learning/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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		<media:content url="http://theevilnumber27.files.wordpress.com/2009/08/dislocation.jpg?w=300" medium="image">
			<media:title type="html">Dislocation of the &#34;AC&#34; joint</media:title>
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	</item>
		<item>
		<title>Spymaster &#8211; annoyingly addictive Twitter game</title>
		<link>http://theevilnumber27.wordpress.com/2009/06/12/spymaster-annoyingly-addictive-twitter-game/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/06/12/spymaster-annoyingly-addictive-twitter-game/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 14:26:32 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Computer games]]></category>
		<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[spymaster]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/2009/06/12/spymaster-annoyingly-addictive-twitter-game/</guid>
		<description><![CDATA[I and the rest of the PIXELearning team that have Twitter accounts have been engaged in a bitter war for a few weeks now on Spymaster.
See http://playspymaster.com
The game involves acquiring assets &#38; cash and basically killing other users. It is buggy, has annoying traits, little instructions and yet we cannot stop using it.
It has also, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=306&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/06/12/spymaster-annoyingly-addictive-twitter-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">theevilnumber27</media:title>
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		<item>
		<title>PIXELearning Sales Game released</title>
		<link>http://theevilnumber27.wordpress.com/2009/05/02/pixelearning-sales-game-released/</link>
		<comments>http://theevilnumber27.wordpress.com/2009/05/02/pixelearning-sales-game-released/#comments</comments>
		<pubDate>Sat, 02 May 2009 16:30:50 +0000</pubDate>
		<dc:creator>theevilnumber27</dc:creator>
				<category><![CDATA[Immersive Learning Simulations]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[pixelearning]]></category>
		<category><![CDATA[sales game]]></category>

		<guid isPermaLink="false">http://theevilnumber27.wordpress.com/?p=303</guid>
		<description><![CDATA[PIXELearning have released our latest product; The Sales Game.
The game sees you as playing a sales role (selling holo message devices), four strong sales leads (running in parallel) and is designed to help people understand how to effectively manage complex sales cycles.
You can watch the promo video at the following link:
http://tinyurl.com/d99rpq 
    [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=theevilnumber27.wordpress.com&blog=1897937&post=303&subd=theevilnumber27&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://theevilnumber27.wordpress.com/2009/05/02/pixelearning-sales-game-released/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://tinyurl.com/d99rpq" length="25487154" type="video/x-ms-wmv" />
	
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