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I recently had the honour of contributing an essay towards the E-Learning Guild’s 2008 360° report into Immersive Learning Simulations. The essay is entitled “Demystifying Immersive Learning Simulations – Moving From the Potential
to the Practical” and is intended to provide an overview, sense-check and ‘get started’ guide to people in the eLearning industry seeking to use game and/or simulation techniques for learning as well as those that seek to sell their services and products into the eLearning space.
You can view an overview of the report here and (if you are a Guild member) also download it.