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Drop me a line if any of these roles sound appealing (urgently need to be filled)

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Department:             Technology Strategy & Architecture
Title:                             Digital Content Engineering Manager
Reports to:                 Director of Engineering
Status:                          Permanent
Location:                     Dublin

 The Opportunity

The Digital Content Engineering Manager will build, manage and mentor a growing team of developers responsible for the delivery of a diverse set of content products. The Digital Content Engineering Manager will ensure that technology and product standards are defined and delivered, meeting business and client expectations. The Digital Content Engineering Manager will interact with Project Management, QA, IT and Product Management teams to establish development objectives and timelines, managing resources to support product deliverables. The Digital Content Engineering Manager will be responsible for determining the vision and execution thereof for a variety of interactive content products with a broad range of applications.  The Digital Content Engineering Manager will report directly to the Director of Engineering.

Contract Rate to contractor 400-500 per day. 3 Months rolling, expected to be a long term contract.

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Department: Technology Strategy & Architecture
Title: Senior Multimedia Developer
Reports to: Digital Content Engineering Manager
Status: Permanent/fixed term contract
Location: Dublin

The Opportunity

We are seeking a Flash Engineer with strong ActionScript knowledge and good design skills. Flash development projects will be Web-based online interactive programs, short Flash animations, presentations, and other dynamic Flash content which are integrated with a database or LMS for the capture of user responses. We are looking for someone with strong development skills and good creative talent. Ideally the candidate will have experience of managing out of house development teams while also working on internal projects.

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Department: Technology Strategy & Architecture
Title: Multimedia Manager
Reports to: Director of Engineering
Status: Permanent
Location: Dublin

The Opportunity

The Multimedia Manager will build, manage and mentor a growing team of developers responsible for the delivery of a diverse set of content products. The Multimedia Manager will ensure that technology and product standards are defined and delivered, meeting business and client expectations. The Multimedia Manager will interact with Project Management, QA, IT and Product Management teams to establish development objectives and timelines, managing resources to support product deliverables. The Multimedia Manager will be responsible for determining the vision and execution thereof for a variety of interactive content products with a broad range of applications. The Multimedia Manager will report directly to the Director of Engineering.

A few weeks ago I posted news of some serious eLearning recruitment that is going on in Dublin. The recruiter concerned sought my help in locating suitable candidates. Since then I have been inundated with emails and CVs but don’t let that stop you. There are plenty of roles still available and in fact several key roles need to be filled, ideally for a January start. See below…

*Director, Interactive Design* – Urgent – Slots available for interviews this week and next week

*Content Project Manager* – Keep CVs coming in  please

*Interactive Design Lead** – Urgent – key priority for us aiming for a January start

*Audio//Video Manager** – Urgent – key priority for us aiming for a January start

*Usability Manager** – Urgent – key priority for us aiming for a January start

The hiring firm would prefer candidates already in possession of EU work permits (or European candidates) but won’t necessarily exclude overseas candidates. Experience of working with US or European clients is, however, a strong requirement.

Drop me a mail ( kevincorti [at] yahoo [dot] co [dot] uk ) if you are interested or if you know somebody else who may be.

Link to the previous post – click here

Richard Naish from QiConcepts (www.qiconcepts.co.uk) recently made me aware of Coggno.com – an online portal that seeks to connect course providers/authors with customers.

Coggno provides tools for eLearning course creation, an online market place and some social networking/community-building tools such as ‘how to’ guides, articles and, crucially, an end-user rating tool al la eBay and Amazon.

I remember the mid 1990s when a number of online course providers appeared from nowhere only to disappear just as quickly. They failed because they sought to be an online catalogue shop of courses at a time when eLearning was very new (so there were few customers and few courses available) and because they used a 20th century business model. What Coggno promises is a much more transparent and useful system where both authors and customers are made welcome and, crucially, given the tools they need to create, deploy, support and sell/buy learning content. That they only charge a 7% fee is also important – the old online ‘catalogue shops’ took a much larger share – is also a major difference from what came before.

I’ve yet to take a course (there seems to be about 500 already priced from FREE to “more than $250”) – and I fully expect that there will be a lot of less-then-wonderful offerings – but I am tempted to create a ‘Dummies Guide to Immersive Learning Simulations’ aimed at helping commissioning organisations to better get to grips with using serious games and immersive sims in their L&D repertoire.

Site link: www.coggno.com

In a short but impassioned online piece, David Henderson bemoans the inertia prevelant in ‘corporate America’ in relation to it’s apparent lack of adoption of web 2.0 for business advantage. Having presented on eLearning 2.0 (in relation tpo how web 2.0 tools and technologies can be useful for L&D) I recognise this. What I would say is, and especially for communicating with learning folks, is that there is an absolut eneed for someone (e.g. a consultant) to explain to them what is out there, what it does and how it can be stitched together to deliver value in a learning context.

The piece has a couple of neat diagrams (nabbed below) – read the post here

Conversation by Brian Solis

Conversation by Brian Solis

 

Web 2.0 by Rodrigo Vera

Web 2.0 by Rodrigo Vera

My favourite eLearning group, US-based The ELearning Guild, yesterday released their latest 360 degree report. This time the focus is upon eLearning 2.0, a subject that is close to my heart being in the serious game and immersive simulation space myself.

I have copied some descriptive text below – find out more at http://www.elearningguild.com/research/archives/index.cfm?action=viewonly2&id=134&referer=

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Published Date: 09/23/2008

E-LEARNING 2.0

Learning in a Web 2.0 World
by Steve Wexler, Jane Hart, Tony Karrer, Michele Martin, Mark Oehlert, Sanjay Parker, Brent Schlenker, and Will Thalheimer

Overview
People that read the Guild’s 360° Reports on emerging technologies often express the following fears:

  1. The emerging technology will obsolesce what they do now;
  2. The emerging technology will be difficult to learn;
  3. It will be difficult to convince colleagues and management that they should embrace the emerging technology; and,
  4. Not embracing the technology will lead to certain doom.

Our comprehensive research and analysis from industry experts should allay concerns over the first three items. Indeed, the use of traditional classroom instruction is actually *up* from a year ago, so e-Learning 2.0 approaches are not going to replace instructor-lead training or e-Learning 1.0 approaches anytime soon. As for the fourth item, while the language may be somewhat extreme our research shows that organizations that ignore incorporating Web 2.0 approaches for their learning initiatives may be doing so at their own peril (at least according to Guild members’ survey results).

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